<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-23445586</id><updated>2011-04-21T13:54:15.526-07:00</updated><title type='text'>Genesis Development Blog</title><subtitle type='html'>The official development blog of Genesis: Rise of the Dark Lord.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>23</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-23445586.post-114996757262213932</id><published>2006-06-10T12:24:00.000-07:00</published><updated>2006-06-10T12:32:19.683-07:00</updated><title type='text'>Finals are finished</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/5511/2405/1600/earth2-gamedev.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/5511/2405/200/earth2-gamedev.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/5511/2405/1600/earth3-gamedev.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/5511/2405/200/earth3-gamedev.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/5511/2405/1600/earth1-gamedev.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/5511/2405/200/earth1-gamedev.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Sorry for the super-huge lack of updates.&lt;br /&gt;&lt;br /&gt;The summer-time push begins today.  I will post the gamedev help-wanted ad shortly.&lt;br /&gt;&lt;br /&gt;In other news:&lt;br /&gt;-Kwakkie has disappeared.  Literally.&lt;br /&gt;-Scott's taking care of his younglings.&lt;br /&gt;-I'll be modeling and texturing the Gates of Heaven today&lt;br /&gt;&lt;br /&gt;And by the way: Oasis is nearly finished. :D&lt;br /&gt;&lt;br /&gt;You can thank GamesExtract for the skybox--It looks damn near incredible.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114996757262213932?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114996757262213932/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114996757262213932' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114996757262213932'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114996757262213932'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/06/finals-are-finished.html' title='Finals are finished'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114764279031225297</id><published>2006-05-14T14:38:00.000-07:00</published><updated>2006-05-14T14:39:50.313-07:00</updated><title type='text'>GOH Nearly Finished</title><content type='html'>When I get this model I'll hit up the game development forums and work some PR magic.&lt;br /&gt;&lt;br /&gt;I've been assured by Kwakkie that he'll work on it over this weekend.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114764279031225297?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114764279031225297/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114764279031225297' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114764279031225297'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114764279031225297'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/05/goh-nearly-finished.html' title='GOH Nearly Finished'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114758365420737637</id><published>2006-05-13T21:49:00.000-07:00</published><updated>2006-05-13T22:14:14.226-07:00</updated><title type='text'>Africa Begins Development</title><content type='html'>We're building the Earth level off of Africa.  Here are some early designs.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/5511/2405/1600/africa.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/5511/2405/200/africa.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/5511/2405/1600/africa2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/5511/2405/200/africa2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;As you can see, we've improved the look of the water by 100 fold thanks to a resource in the GG community.&lt;br /&gt;&lt;br /&gt;We've added our first tree (With collision and alpha), 2 non-seamless sand textures as well as a grass type (which will be replaced later on by a 3d version).&lt;br /&gt;&lt;br /&gt;I'll be purchasing the lighting kit before the level's finished so HDRL will definately be in it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114758365420737637?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114758365420737637/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114758365420737637' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114758365420737637'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114758365420737637'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/05/africa-begins-development.html' title='Africa Begins Development'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114713013209331482</id><published>2006-05-08T16:09:00.000-07:00</published><updated>2006-05-14T14:37:56.926-07:00</updated><title type='text'>Unwrapped Seraph</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/5511/2405/1600/seraph_unwrap.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/blogger/5511/2405/400/seraph_unwrap.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The seraph model is unwrapped... it may still undergo some changes before texturing begins.&lt;br /&gt;&lt;br /&gt;If you see any glaring problems with it, comment. :D&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;*Edit:  The unwrap will be redone.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114713013209331482?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114713013209331482/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114713013209331482' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114713013209331482'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114713013209331482'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/05/unwrapped-seraph.html' title='Unwrapped Seraph'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114695899983142656</id><published>2006-05-06T16:39:00.000-07:00</published><updated>2006-05-06T16:43:29.183-07:00</updated><title type='text'>A New Hope</title><content type='html'>I'm going to start up Genesis again.&lt;br /&gt;&lt;br /&gt;Scott's still busy as all hell, preparing for the baby, and I have to hunt down Kwakkie to collect the model and texture he made (Timezones.  Grr.)&lt;br /&gt;&lt;br /&gt;Organization is first, followed by an unwrap and texturing frenzy by myself.  Even if they don't get used in the final demo (On account of my texturing skills, or lack thereof), it'd be nice to get a unit in-game.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114695899983142656?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114695899983142656/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114695899983142656' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114695899983142656'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114695899983142656'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/05/new-hope.html' title='A New Hope'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114557529095818613</id><published>2006-04-20T16:15:00.000-07:00</published><updated>2006-04-20T16:21:30.976-07:00</updated><title type='text'>Sorry for the delay</title><content type='html'>Sorry for the long delay... We're gonna put this in the recruiting post when it's finished.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img382.imageshack.us/img382/1737/gate8me.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 143px; height: 229px;" src="http://img382.imageshack.us/img382/1737/gate8me.gif" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;Modeled and textured by Kwakkie.&lt;br /&gt;&lt;br /&gt;I've been having family troubles that I predict to last for about the rest of the month, and Scott's wife is giving birth to their 3rd baby. Congrats Scott!&lt;br /&gt;&lt;br /&gt;I expect the project to slow down greatly, at least for the time being.  We'll pick it back up when our lives exit hell. :P&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114557529095818613?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114557529095818613/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114557529095818613' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114557529095818613'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114557529095818613'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/04/sorry-for-delay.html' title='Sorry for the delay'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114513510268005562</id><published>2006-04-15T14:02:00.000-07:00</published><updated>2006-04-15T14:34:43.130-07:00</updated><title type='text'>Recruiting Post READY</title><content type='html'>I am just waiting for Kwakkie's Gates of Heaven model and texture, and then I'll get us a Programmer and Animator/Exporter.  :}&lt;br /&gt;&lt;br /&gt;I just hope I get that approving nod from the moderators.&lt;br /&gt;&lt;br /&gt;It'd be nice if I could contact Justin before then, too.&lt;br /&gt;&lt;br /&gt;These are the recruiting places:&lt;br /&gt;&lt;br /&gt;-Gamedev&lt;br /&gt;-Garagegames&lt;br /&gt;-CGTalk&lt;br /&gt;&lt;br /&gt;Comment below if you'd like to see someplace else searched out.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114513510268005562?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114513510268005562/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114513510268005562' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114513510268005562'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114513510268005562'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/04/recruiting-post-ready.html' title='Recruiting Post READY'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114504853543675994</id><published>2006-04-14T13:54:00.000-07:00</published><updated>2006-04-14T14:02:15.436-07:00</updated><title type='text'>I thought I had a Mission Statement...</title><content type='html'>I can't believe I never wrote one up... or even a description.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; What are we doing here?&lt;/span&gt; Simply put, having fun.  It's a fun project to work on, and there's really no pressure.  Do things when you have the time, and don't worry about anything else.  Its taken us this far, and has expanded the team from 1 to 3 people.  L'est we forget, we're LEARNING.  Game development isn't easy, and we're all beginners at it, so we're learning the ropes.  And last but certainly not least, helping others.  After all of this hard work, the game will be released, giving every single asset to the public for use on their own projects.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Where are we going?&lt;/span&gt;  At the moment, we're aiming for a tiny, basic, first release.  Some people would see it as a prototype, but I like to see it as a demo.  From there on, who knows?  We may stick together, heading onto another project or continuing this'n.  We may just break apart as a team and go on our seperate ways.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114504853543675994?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114504853543675994/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114504853543675994' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114504853543675994'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114504853543675994'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/04/i-thought-i-had-mission-statement_14.html' title='I thought I had a Mission Statement...'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114503112470008772</id><published>2006-04-14T08:56:00.000-07:00</published><updated>2006-04-14T10:04:53.156-07:00</updated><title type='text'>Kwakkie Joins</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.tookie.nl/bobby/3D/mediumtank.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px;" src="http://www.tookie.nl/bobby/3D/mediumtank.gif" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.tookie.nl/bobby/3D/eyerziteengarnaalopjehoofd2.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px;" src="http://www.tookie.nl/bobby/3D/eyerziteengarnaalopjehoofd2.gif" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.tookie.nl/bobby/3D/gyrender2.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px;" src="http://www.tookie.nl/bobby/3D/gyrender2.gif" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;Another member of the former SLO team has joined us.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;As one of the best texturists on the team of ~25 people, we're looking forward to seeing what he produces.  It's sure to be awesome.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.tookie.nl/bobby/3D/bunnyspook.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px;" src="http://www.tookie.nl/bobby/3D/bunnyspook.gif" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.tookie.nl/bobby/3D/s4.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px;" src="http://www.tookie.nl/bobby/3D/s4.gif" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114503112470008772?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114503112470008772/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114503112470008772' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114503112470008772'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114503112470008772'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/04/kwakkie-joins.html' title='Kwakkie Joins'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114488593384942973</id><published>2006-04-12T16:50:00.000-07:00</published><updated>2006-04-12T16:52:13.873-07:00</updated><title type='text'>1.4 COMPILED</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img143.imageshack.us/img143/7896/14compiledyay1ji.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://img143.imageshack.us/img143/7896/14compiledyay1ji.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;Sexy.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;In other news, the programmer said he was too busy, so we'll plug away without 'im... That said, he was a huge help to the project, and I never could have compiled it without him.&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114488593384942973?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114488593384942973/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114488593384942973' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114488593384942973'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114488593384942973'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/04/14-compiled.html' title='1.4 COMPILED'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114470988938531967</id><published>2006-04-10T15:50:00.000-07:00</published><updated>2006-04-10T17:22:11.570-07:00</updated><title type='text'>Unacceptable....</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/5511/2405/1600/bridge.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/blogger/5511/2405/320/bridge.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Alright... These long delays without updates are starting to look pathetic.  It's completely my fault, too.  Here's the finished model for the good-bridge, more or less, and is now being prepared for export.  The evil bridge is being worked on, as seen below.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The monk texture is what I'll request next, so we can get a unit in-game.  :}&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.bowzizzer.com/genesis/evil_bridge_screen1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px;" src="http://www.bowzizzer.com/genesis/evil_bridge_screen1.jpg" alt="" border="0" /&gt;&lt;/a&gt;I contacted a programmer about helping out a bit, so we'll see where that takes us.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114470988938531967?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114470988938531967/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114470988938531967' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114470988938531967'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114470988938531967'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/04/unacceptable.html' title='Unacceptable....'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114420312465440367</id><published>2006-04-04T19:10:00.000-07:00</published><updated>2006-04-04T19:12:04.663-07:00</updated><title type='text'>Not much progress</title><content type='html'>I've been pushing myself more and more in school, trying to get that GPA up to around 3.7 unweighted, and I haven't had nearly as much time on the computer.  I'm still waiting for a response that solves the porting issue.  Scott is working on the texture for the evil bridge and should be sending me the files (for the good bridge) shortly.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114420312465440367?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114420312465440367/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114420312465440367' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114420312465440367'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114420312465440367'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/04/not-much-progress.html' title='Not much progress'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114349239368522998</id><published>2006-03-27T12:44:00.001-08:00</published><updated>2006-03-27T12:47:56.110-08:00</updated><title type='text'>Coding Progress</title><content type='html'>I bought the RTS pack and got the 1.3 version of it to compile.  I'm having a lot of trouble porting it to 1.4, but at this point I've narrowed it down to a single error and I've asked for help on the GG.com forums.  I've started to strip the GUI, but I'd like to wait until I slap it into 1.4 before I continue/finish.  I hope I can get this coding issue out of the way by the end of the week.&lt;br /&gt;&lt;br /&gt;I also decided that for the prototype level, I'm going to simplify the design a lot.  The volcano would be very difficult w/o collision.  (Which I'll have to add for the bridge)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114349239368522998?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114349239368522998/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114349239368522998' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114349239368522998'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114349239368522998'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/03/coding-progress_27.html' title='Coding Progress'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114325449432522700</id><published>2006-03-24T18:41:00.000-08:00</published><updated>2006-03-24T18:43:27.100-08:00</updated><title type='text'>Earth Level Concept Design</title><content type='html'>&lt;a href="http://img238.imageshack.us/my.php?image=earthlevelconcept10lq.jpg" border="0" target="_blank"&gt;&lt;img src="http://img238.imageshack.us/img238/5061/earthlevelconcept10lq.th.jpg" alt="Free Image Hosting at ImageShack.us" /&gt;&lt;/a&gt;&lt;br /&gt;I've finished a rough outline of the Earth level.  I'm still very open to suggestion.&lt;br /&gt;&lt;br /&gt;I have purchased the RTS Starter Kit and am now meddling with the settings and simplifying the GUI.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114325449432522700?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114325449432522700/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114325449432522700' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114325449432522700'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114325449432522700'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/03/earth-level-concept-design.html' title='Earth Level Concept Design'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114324644148425378</id><published>2006-03-24T16:21:00.000-08:00</published><updated>2006-03-24T16:27:21.503-08:00</updated><title type='text'>Hands, Feet, and UPDATED TEXTURES</title><content type='html'>&lt;div style="text-align: center; font-family: georgia;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/5511/2405/1600/handses_and_feetses.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/blogger/5511/2405/400/handses_and_feetses.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;a style="font-family: georgia;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.bowzizzer.com/genesis/good_bridge_001_screen2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 400px;" src="http://www.bowzizzer.com/genesis/good_bridge_001_screen2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family: georgia;"&gt;I'm super excited about getting back to work.  The texture's really coming along.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: georgia;"&gt;The humans (and angels) now have hands and feet.  I'll be purchasing the RTS Starter Pack and getting that set up imminently.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: georgia;"&gt;As a recap, here's what we need to do before we reach our first Milestone completion.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: georgia;"&gt;1)Texture 2 infantry units (1 Good, 1 Evil).&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: georgia;"&gt;2)Get RTS Starter Kit up and running.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 12pt; font-family: georgia;"&gt;3)Block out the Ethereal level with untextured buildings.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114324644148425378?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114324644148425378/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114324644148425378' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114324644148425378'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114324644148425378'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/03/hands-feet-and-updated-textures.html' title='Hands, Feet, and UPDATED TEXTURES'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114320966078872528</id><published>2006-03-24T06:09:00.004-08:00</published><updated>2006-03-24T14:22:02.686-08:00</updated><title type='text'>I'm BACK!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.bowzizzer.com/genesis/good_bridge_001_screen1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 400px;" src="http://www.bowzizzer.com/genesis/good_bridge_001_screen1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:georgia;"&gt;I'm sorry about my extended &lt;/span&gt;absence&lt;span style="font-family:georgia;"&gt; everyone.  I had what was suspected to be Scarlet Fever or some kind of nasty virus... which was conveniently followed by midterm week.  I'll be on later today and make some more updates.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:georgia;"&gt;Here's Scott's WIP of the good-bridge.  It looks -great- IMO. (which was all Scott)  &lt;3&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114320966078872528?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114320966078872528/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114320966078872528' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114320966078872528'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114320966078872528'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/03/im-back_114320966078872528.html' title='I&apos;m BACK!'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114229213776579232</id><published>2006-03-13T15:18:00.000-08:00</published><updated>2006-03-13T15:22:17.783-08:00</updated><title type='text'>Sickness, meh</title><content type='html'>Sorry, everyone. I've been extremely sick over the past three days, and still am.  I'm going to start looking for a more dedicated texture artist soon.  Scott is just far too busy to finish up this project on his own... but I do sincerely appreciate him offering his skills and talents, and he should feel free to contribute when time permits.&lt;br /&gt;&lt;br /&gt;I remodeled the evil bridge and added in more detail to the church, but I'm not on the computer with those files.  I'll upload 'em when I get a chance to get on that computer.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114229213776579232?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114229213776579232/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114229213776579232' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114229213776579232'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114229213776579232'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/03/sickness-meh.html' title='Sickness, meh'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114203431562508122</id><published>2006-03-10T14:42:00.000-08:00</published><updated>2006-03-10T15:45:15.666-08:00</updated><title type='text'>A New Home</title><content type='html'>&lt;div style="text-align: center;"&gt;Altar of Sacrifice&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/5511/2405/1600/altar_of_sac.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/5511/2405/400/altar_of_sac.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I now have my own dedicated section of the www.lowpolycoop.com forum, so head on over there and check it out.  It holds a more detailed PROCESS of developing the models, code, and levels.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114203431562508122?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114203431562508122/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114203431562508122' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114203431562508122'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114203431562508122'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/03/new-home.html' title='A New Home'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114196576996436126</id><published>2006-03-09T20:41:00.000-08:00</published><updated>2006-03-09T20:43:31.603-08:00</updated><title type='text'>Finished Monk and Necromancer</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/5511/2405/1600/monk_necro.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/5511/2405/400/monk_necro.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The monk and necromancer have been modeled.  Essentially the same model (save the skull on the necro's chest), but the texture will vary greatly in its values.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114196576996436126?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114196576996436126/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114196576996436126' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114196576996436126'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114196576996436126'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/03/finished-monk-and-necromancer.html' title='Finished Monk and Necromancer'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114171299537248252</id><published>2006-03-06T22:27:00.001-08:00</published><updated>2006-03-06T22:29:55.373-08:00</updated><title type='text'>Working with LPC</title><content type='html'>Did I ever mention how awesome Low Poly Coop is?  No, you say?  Well, they have agreed to house my project, so I can work on it with their community.&lt;br /&gt;&lt;br /&gt;In addition: Every. Single. Asset. Will be released to the community... Free of charge.&lt;br /&gt;&lt;br /&gt;Rock on!&lt;br /&gt;&lt;br /&gt;:D&lt;br /&gt;&lt;br /&gt;(Sorry, no pictures this time... Next time, I promise)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114171299537248252?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114171299537248252/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114171299537248252' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114171299537248252'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114171299537248252'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/03/working-with-lpc_06.html' title='Working with LPC'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114170111438716469</id><published>2006-03-06T19:06:00.000-08:00</published><updated>2006-03-06T21:18:17.453-08:00</updated><title type='text'>Building Progress</title><content type='html'>&lt;a style="font-family: georgia;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/5511/2405/1600/building-pres.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/5511/2405/400/building-pres.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:georgia;"&gt;I spent today modeling 4 various buildings.  From left to right: Gates of Heaven (covered in ivy), good and evil bridges (Good: Top; Ivy walls.  Evil: Bottom; Fire Particle-System Torches), and a church.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:georgia;"&gt;I'll work more on the humans tomorrow... and try to finish them all.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:georgia;"&gt;As it currently stands, this is what must be completed before the first release.&lt;/span&gt;&lt;br /&gt;&lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;b style=""&gt;Good Unit Tree&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-weight: bold;"&gt;PRAYERS are the resource&lt;/span&gt;&lt;b style=""&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;Missionary&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=""&gt;     &lt;/span&gt;Prays and converts enemy humans.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;-Swordsman&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=""&gt;     &lt;/span&gt;Kills enemies.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;Cherub&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=""&gt;     &lt;/span&gt;Converts enemy demons.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;-Seraph&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=""&gt;     &lt;/span&gt;Kills enemies.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b style=""&gt;Evil Unit Tree&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b style=""&gt;BLOOD is the resource&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;Necromancer&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=""&gt;     &lt;/span&gt;Raises dead&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;-Corruptor&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=""&gt;     &lt;/span&gt;Converts enemy humans&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;-Demon&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=""&gt;     &lt;/span&gt;Kills enemies&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:georgia;"&gt;&lt;span style="font-size:100%;"&gt;Tortured Soul&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" face="georgia"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style=""&gt;     &lt;/span&gt;Kills enemies.&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class="MsoNormal" style="font-family: georgia;"&gt;  &lt;/p&gt;&lt;p face="georgia" class="MsoNormal"&gt;&lt;st1:place&gt;&lt;st1:placename&gt;&lt;b style=""&gt;Good&lt;/b&gt;&lt;/st1:placename&gt;&lt;b style=""&gt; &lt;/b&gt;&lt;st1:placetype&gt;&lt;b style=""&gt;Building&lt;/b&gt;&lt;/st1:placetype&gt;&lt;/st1:place&gt;&lt;b style=""&gt; Tree&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p face="georgia" class="MsoNormal"&gt;Gates of Heaven&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent: 0.5in; font-family: georgia;"&gt;-Spawns angels&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p face="georgia" class="MsoNormal"&gt;Church&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="margin-left: 0.5in; text-indent: -0.5in;font-family:georgia;"&gt;&lt;span style=""&gt;     &lt;/span&gt;-Spawns missionaries, doubles prayer value when prayed near (in?)&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p style="font-family: georgia;" class="MsoNormal"&gt;Barracks&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p style="font-family: georgia;" class="MsoNormal"&gt;&lt;span style=""&gt;     &lt;/span&gt;-Spawns swordsmen&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p style="font-family: georgia;" class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p style="font-family: georgia;" class="MsoNormal"&gt;&lt;st1:place&gt;&lt;st1:placename&gt;&lt;b style=""&gt;Evil&lt;/b&gt;&lt;/st1:placename&gt;&lt;b style=""&gt; &lt;/b&gt;&lt;st1:placetype&gt;&lt;b style=""&gt;Building&lt;/b&gt;&lt;/st1:placetype&gt;&lt;/st1:place&gt;&lt;b style=""&gt; Tree&lt;o:p&gt;&lt;/o:p&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p style="font-family: georgia;" class="MsoNormal"&gt;Gates of Hell&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p style="font-family: georgia;" class="MsoNormal"&gt;&lt;span style=""&gt;     &lt;/span&gt;-Spawns demons&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p style="font-family: georgia;" class="MsoNormal"&gt;Altar of Sacrifice&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p style="font-family: georgia;" class="MsoNormal"&gt;&lt;span style=""&gt;     &lt;/span&gt;-Spawns necromancers and corruptors&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin-left: 0.5in; text-indent: -0.5in;"&gt;&lt;span style=";font-family:&amp;quot;;" &gt;&lt;span style="font-family:georgia;"&gt;     -Place a human in the altar of sacrifice to make him a tortured soul with the req. blood and time.&lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="font-family: georgia;"&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p class="MsoNormal"&gt;&lt;span style=""&gt;&lt;span style="font-family:georgia;"&gt;*Notes: - denotes that the asset should be in-game by the first demo.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;As you can see, the 2 sides will play differently.  Evil tries to overcome good by numbers, whereas good tries defend against evil (to prevent giving them blood) eventually giving one, fatal blow.&lt;br /&gt;&lt;/p&gt;Thanks for looking!  Here's to the first alpha.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114170111438716469?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114170111438716469/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114170111438716469' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114170111438716469'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114170111438716469'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/03/building-progress.html' title='Building Progress'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114158256255360524</id><published>2006-03-05T09:33:00.000-08:00</published><updated>2006-03-05T12:40:44.456-08:00</updated><title type='text'>Finished the Seraph Model</title><content type='html'>&lt;a style="color: rgb(255, 255, 255); font-family: georgia;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/5511/2405/1600/seraph_presentation.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://photos1.blogger.com/blogger/5511/2405/400/seraph_presentation.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(255, 255, 255);" class="Helvetica10"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: rgb(255, 255, 255);" class="Helvetica10"&gt;"Seraphim &lt;/span&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;stood above Him, each having six wings; with two he covered his face, and with two he covered his feet, and with two he flew". Isaiah 6:2&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div  style="text-align: center; color: rgb(255, 255, 255);font-family:georgia;"&gt;&lt;span style="color: rgb(51, 0, 153);" class="Helvetica10"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: rgb(51, 0, 153);" class="Helvetica10"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114158256255360524?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114158256255360524/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114158256255360524' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114158256255360524'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114158256255360524'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/03/finished-seraph-model.html' title='Finished the Seraph Model'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-23445586.post-114153774562162215</id><published>2006-03-04T21:47:00.000-08:00</published><updated>2006-03-06T19:29:17.070-08:00</updated><title type='text'>Genesis begins development</title><content type='html'>&lt;span style="font-family:georgia;"&gt;Seraph (The strongest of the Good units with the exception of heroes) WIP:&lt;/span&gt;&lt;a style="font-family: georgia;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/5511/2405/1600/seraph3.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/blogger/5511/2405/320/seraph3.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:georgia;"&gt;(350 Tri-Cap; Smaller image is game-sized)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:georgia;"&gt;I'm the only one on the team as it stands, and I've been doing... higher-low-poly models for roughly 2 years now.  It's a wierd challenge to get things down to less than 400 polygons.  Fun, but difficult.  When I need a programmer or a texture artist who is competent (unlike yours truly) at what he does, I'll post it up in this blog.&lt;br /&gt;&lt;br /&gt;More info will come soon.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/23445586-114153774562162215?l=genesis-rts.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://genesis-rts.blogspot.com/feeds/114153774562162215/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=23445586&amp;postID=114153774562162215' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114153774562162215'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/23445586/posts/default/114153774562162215'/><link rel='alternate' type='text/html' href='http://genesis-rts.blogspot.com/2006/03/genesis-begins-development.html' title='Genesis begins development'/><author><name>nibbuls</name><uri>http://www.blogger.com/profile/01033691394838965904</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://img377.imageshack.us/img377/8707/nose25ni.jpg'/></author><thr:total>0</thr:total></entry></feed>
